Blizzard has fully accepted the return of Diablo II: Resurrected after it did not receive a release date from Blizzard. The adaptation of this game will be an interesting case study, as the new company is going to provide additional playability and content for players.
Blizzard has fully assimilated the development team behind Diablo II: Resurrected into its own, but what does this mean for the future of Blizzard games?
Blizzard fully assimilates Diablo II: Resurrected’s Vicarious Visions. Blizzard has announced that it will be integrating the game into its own service, which will allow for cross-platform play with the original release of Diablo II.
We always get a nagging feeling of discomfort when we see companies being purchased by bigger game makers and then entirely disintegrated inside the corporation. As a result, we’re saying our goodbyes to Vicarious Visions, which is no longer a subsidiary of Blizzard Entertainment, but is now Blizzard Entertainment itself.
The studio, which was formed in 1991 and acquired by Activision in 2005, has changed its name as part of the Blizzard merger that has been ongoing for the last year. This is a departure from the former situation, in which the studio’s identity would be preserved. Vicarious Visions was “under the notion that the merger meant [it] would continue to function as its own studio, even if it was owned by Blizzard,” according to Polygon. Obviously, this is no longer the case.
The name drop was announced at a Blizzard town hall meeting on Wednesday. Vicarious Visions has a lengthy history of working on console games, including the critically praised Destiny 2 and Diablo II: Resurrected. Jen Oneal, the company’s previous president, was selected as one of two co-leaders of Blizzard after J. Allen Brack was fired earlier this year.
Due to a lengthy run of controversies in the MMO and gaming field over the past several years, including the Blitzchung boycott, huge layoffs, labor issues, and executive pay controversy, Activision-Blizzard is regarded a problematic corporation in the MMO and gaming industry. The company was sued by the state of California in the summer of 2021 for fostering a work environment that was riddled with sexual harassment and discrimination, and the company’s disastrous response has added to Blizzard’s ongoing pipeline issues and the widespread perception that its online games are on the decline. Multiple state and federal authorities are investigating the corporation as of autumn 2021.
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